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A |
Flip a fair coin once. Let heads represent a hit and let tails represent not getting a hit. |
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B |
Use a random number generator. Let 1 and 5 represent a hit and let 2, 3, and 4 represent not getting a hit. |
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C |
Spin a spinner with 10 equally-sized sections. Let 4 sections represent getting a hit and let 6 sections represent not getting a hit. |
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D |
Draw a marble from a bag that contains 8 red and 12 blue marbles. Let a red marble represent getting a hit and let a blue marble represent not getting a hit. |